Writing music for a project… Where Do I Start?

One of the things I don’t like about writing music is the early process, It’s me alone in my room staring at a clean sheet of paper that somehow stares back at me. What key do I write on?, What type of melody shoud I make?, Should I brew another cup of coffee? (quick answer:…
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Adaptative Music using Blueprints

When it comes to audio implementation theres plenty of options out there, plugins like FMOD and Wwise are really powerful and easy to use. But as I started to study a little bit of blueprints and the audio tools of UE4 a simple method to control different tracks occurred to me.  It works really well…
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