Critical Failure Studio

Roll The Dice!

We are videogame developers that seek to create more story and art oriented experiences, as well as innovative solutions to ensure the correct functioning of the artistic features in the engine.

Enter the Lost Forest, a long forgotten and dangerous place where intelligence and understanding are the key to survival.

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Animation Blueprints for 2D developers on UE4

Making a 2D videogame in Unreal Engine 4 is not an easy task. Take a look into our plug-in!

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@CriticalFailureStudio@CritFailStudio@criticalfailurestudio

Dev Tutorials

Some things we learned through the process and we think it may be useful for you. Programming and art tips for developers

Reactive Water – Bonus: On to the spring net approach

For more information, read our previous entries here. As we continue developing our level, the need to improve our water shader has been lurking down the corner for a while[…]

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From Doodle to Animation

With the “Magician” already designed, we can go head on into creating the first animations for him. We wanted him to be a character with a lot of personality, so[…]

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Character Design

Hello everyone, my name is @rodia and I am the new artist and animator, and this is my first entry to our Devblog. I hope you enjoy it! Today I’m[…]

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CF Studio’s Team

Carlos Ibañez

Coffee enthusiast. Full time programmer and weirdly good at everything.

Ninoska Vásquez Gaete

Art Director, cat lover. Loves to work on her Mickey pijamas.

Cristobal Robles

Left Brain Animator / D&D Maniac. Still believes in Santa Claus.

Diego Villafaña

Artist, animator, team’s secretary / pet. Loves everything you show to him.

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