Valparaíso, Chile
carlos.ibanez@criticalfailure-studio.com

Crafting solutions and Creating story driven and Beautiful Videogames

Roll the Dice!

We are videogame developers that seek to create more story and art oriented experiences, as well as innovative solutions to ensure the correct functioning of the artistic features in the engine.

Join us! We have now Discord server!

JOIN US!
2D PLATFORM VIDEOGAME

Enter the Lost Forest, a long forgotten and dangerous place where intelligence and understanding are the key to survival.

GO TO GAME
UNREAL ENGINE 4 PLUG-IN

Making a 2D videogame in Unreal Engine 4 is not an easy task. Take a look into our plug-in!

GO TO PAPER ZD
UNREAL ENGINE 4 SHADER

Crystal Waves

Take a Look!

GO TO CRYSTAL WAVES

Dev Blog

Constant updates! As we develop our first project we register all the curiosities and interesting data to show it to you. Take a look and leave a comment!

Reactive Water – Bonus: On to the spring net approach

For more information, read our previous entries here. As we continue developing our level, the need to improve our water shader has been lurking down the corner for a while[…]

Read more

From Doodle to Animation

With the “Magician” already designed, we can go head on into creating the first animations for him. We wanted him to be a character with a lot of personality, so[…]

Read more

Character Design

Hello everyone, my name is @rodia and I am the new artist and animator, and this is my first entry to our Devblog. I hope you enjoy it! Today I’m[…]

Read more

Creating the Water – Part 3: “Reactive Water, Buoyancy and dealing with Defered Rendering”

As this part was a little more difficult to get right, I took the time to really comprehend the theory behind this part of the tutorial, because otherwise, I wouldn’t[…]

Read more

Our Team

Ninoska Vasquez

Art Director

I love drawing more than watching repeated movies, and I LOVE watching repeated movies.

Rodrigo Izquierdo

Composer

Some people see the glass half full, others see it half empty, I prefer to see it completely full… with coffee.

Carlos Ibañez

Technical Director

I wanted to make a clever pun about programming and coffee, but Rodrigo already beat me to it.

Cristobal Robles

Animator

Left Brain Animator / D&D Maniac. I overanalize everything, but that’s the best part.

Contact us

Feel free to contact us if you have comments,  feedback or questions, we are happy to receive mails!